Space Beer Cave
In this weeks two developer podcast, we start off discussion with Edd’s recent holiday to America - including experiences driving, Carousel and Instagram. We then move on to chat about ‘Space Beer Cave’, Fraser’s recently released game for the Android platform. Built using Phaser and CocoonJS we touch upon how the game was initially built in a single day, along with the process of getting it uploaded to the Google Play store. Finally, we talk about how Fraser is able to balance freelance and full-time employment, along with handy material that Troy Hunt has released in regard to web security.
With the release of Space Beer Cave, the podcast’s first competition has been devised. Simply download the game from the Google Play store (sorry iOS users at this time), play and then tweet/email a screen-grab of your highest score. The competition ends on the 12th June 2015 18:00:00 GMT with the winner receiving their very own Three Devs and a Maybe t-shirt!
Show Links
- Carousel
- Phaser
- CocoonJS
- Space Beer Cave - Google Play
- Windows 10 to be the last version of Windows
- Pulse-width modulation
- Sneakernet
- Zip drive
- Amazon Fire TV Stick
- Dropbox Pro
- Troy Hunt
- Troy Hunt on Twitter
- Troy Hunt - Hack yourself first
- Charles - Web Debugging Proxy
- Fiddler - Web Debugging Proxy
- Hak5
- WiFi Pineapple Kits - HakShop
- Deck of Cards API